Dig
Not much worth posting about at the moment, so all I can suggest is that we boogie.
Posted on November 30th, 2008 by Nathan
Filed under: Personal Blog | No Comments »
Not much worth posting about at the moment, so all I can suggest is that we boogie.
Posted on November 30th, 2008 by Nathan
Filed under: Personal Blog | No Comments »
Holy crap, check out this guy’s Orcs & Goblins army.
Posted on November 24th, 2008 by Nathan
Filed under: Commentary | No Comments »
Logged into World of Warcraft for the first time in a long time. I wonder what this character had that vanished, leaving behind a placeholder hat?
Posted on November 16th, 2008 by Nathan
Filed under: Personal Blog | 2 Comments »
I’ve been trying to come up with something to write about Fallout 3, but consistently get caught up in actually playing it. I’ve played through it as a smooth-talking hero, and am currently going through again as a thieving psychopath.
The game’s enormous: I finished it only seeing what I would guess is about half of the content. Combat is pretty exciting and visceral, and the weapon types are different enough to keep it fresh. The wasteland itself is huge and dreary, but with enough interesting areas that just picking a direction and walking should produce a result.
The quests are interesting, but shallow. They seem morally ambiguous: There are some quest resolutions that are obviously good and bad, but there are others where you really have no idea what the consequence is going to be. It turns out, there is no consequence: Where previous Fallouts had an epilogue that showed the eventual fate of the towns you visit, this one just cuts to a broad ending that changes slightly whether you had good karma and how you ended the last quest in the game. There’s one major quest in the beginning that determines where you can buy your permanent residence, but at least one of the quest givers winds up moving to another town so you can still do that quest series.
The difference is that the quests are interestingly written and give a sense of place better than most RPGs: The final payoff is disappointing, but the experience is worthwhile and exciting. Check it out.
Posted on November 15th, 2008 by Nathan
Filed under: Commentary | No Comments »